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Slipstreaming the Cyborg
Christina McPhee in conversation with Francesca De Nicolò
Christina McPhee (Los Angeles) engages the sense of place
within an art that extends the semiotics of new media into layers
of time, memory and sublimity. Her installations, often at architectural
scale, instantiate artifacts of memory within the landscape of their
own echoes. She develops technologically nuanced topographies in
net art, sound, video, performance, painting and photography. christinamcphee.net,
naxsmash.net, and carrizoparkfielddiaries.net.
Francesca De Nicolò (Rome)
is an art historian, independent curator and art critic. She studied
contemporary art with Jolanda Nigro Covre and Silvia Bordini at the
University of Rome; and is finishing research with Enrico Crispolti
and Luca Quattrocchi of the University of Siena, on postorganic aesthetics
and its connection with the net. She has been assistant at the GCAMC
of Rome and assistant curator at the British School of Rome Contemporary
Arts programme; she currently reviews art for Random, Exiwebart,
Arte e Critica, Netartreview, Crudelia and Merzbau.
CTHEORY: You have often described your new media work with the evocative
term, 'slipstream,' In the parlance of internet service providers,
'slipstream' is an adjective, a verb and a noun, which refers to
a fix or enhancement made to software without creating a new version
number to identify the changes, for example, "a slipstream fix".
When I look at your work online, I wonder about whether your presence,
as the artist, is like this kind of enhancement, as if, maybe, you
imagine or are the fix that alters the software within the software.
Does this implicate how you identify a psychic space or transactional
relationship between your body, 'the machine' and new media? Can
we imagine a relative space, or transitive condition? Does this condition
admit a conscious or visible place for the identity of the artist,
or is that identity sublimated in the machine?
Christina McPhee: Thinking about the poetics implied by "between
your body and 'the machine'": -- one wonders if 'machines' could
be imagined as distributive trace presences within a psychic architecture,
even a voice-space, built from a breath inside the screen. Let's
visualize a model of this breathing architecture; how can we imagine
it as neither machine body nor human body, or maybe both, so that
the space is as much a transitive verb as a nameable location. Here's
where the visualization of 'slipstream' becomes especially useful:
apart from programming slang, the word also has an older meaning
in aerodynamics. Slipstream denotes the area of negative pressure
or suction that follows a very fast moving object, like an airplane
propeller. Or, when you're in a small sports car on the freeway,
you can 'slipstream' behind a large truck, which allows your small
vehicle to be sucked into the slipstream of the larger vehicle --
at risk to your life. "Slipstream" can be a metonym, standing
in for a complex set of associations, including machine repair, hallucination
( as in, a 'fix' ), sublimation of identity (forward suction into
something ahead of you), minimal resistance, and air, wind or breath
(intake, inhalation, suction).
CTHEORY: So does software 'slipstream' the artist?
McPhee: Sure,
so you could say, as a metaphor, my body, my lungs, my voice are
sucked into the slipstream of this air tunnel 'behind' the swiftly
moving, apparently autonomous vehicle, of software. My presence is
subsumed or minimized, but a new version of me is not released. Slipstream
only works as a negative pressure area, or x. Like the poet Emily
Dickinson, I ask the machine, or maybe, it asks me, "I'm nobody,
are you nobody too?" Between the two of us is this moving space
or breathing architecture. Then there's a meta level of metonymy:
'slipstreaming' as a verb describes a dynamic relationship between
two co-variants, presence (consciousness of information, stored as
human/machine memory) and aphasia (inability to speak or articulate
memory). It's not that memory is lost, or recovered, off / on; instead,
the stored memory is inarticulate within the suction of the stream
-- it's there, but its voice is lost in the rush of air. I find,
and I am speaking of my own human, physical memory, that the psychic
space implied by 'slipstream' is both self-reflexive and not about
the self -- somehow the self (artist) disappears in the flux, leaving
only the traces of her presence in fleeting gestures and in fast-moving
spaces that extend beyond the browser, as if there is a screen so
vast it becomes a night city.
Naxsmash is a work, or series of net
based projects, scenarios that try to disclose this kind of psychic
topology, so that the 'slipstream' relationship between body and
machine generates this uncanny place, as if I am trying to describe
what it is like inside the area of negative pressure, inside the
stream/screen. Everything I have done as a painter and musician within
new media has arisen from the process of trying to recover and release
traumatic memory: the act of trying led to an act of generative fiction.
Naxmash comes from NAX, a performance video (2001). NAX involved
a video shoot of an onsite ritualized action, in which very little
happened apart from my selection of the site, my lying down in the
dirt, and breathing. The place was someplace I had forgotten and
then accidentally rediscovered. There had been childhood violence
there. I remembered it; I thought to conquer it, by going to the
place and confronting its mean space and narrow darkness. I thought
that by breathing there in a gesture learned from photographs of
Ana Mendieta that I should be able to remake the place or release
its violent memory. The physical performance was a ritual theatre
without audience. The video documents an act of breathing as if to
contain and release traumatic memory from the site.
CTHEORY: This seems like some kind of private ritual action. But
you recorded it, and you digitized it. So you're now not following
the practice of Ana Mendieta. It seems to me, that her photographs
of herself, lying in the dirt, in the sand, makes a kind of memoir.
An attempt at a meaningful record. Maybe even like a monument to
memory, or a momento mori. And yet I feel, this isn't happening in
NAX, since you are interested in disappearance and loss of memory.
Does Nax really tell a story, or imply that there is a story to tell?
McPhee: I don't think NAX was about storytelling at all. Memory is
the recognition or storage of events; memoir is narration of memory.
All I did was, practically nothing: an act almost negligent-- just
breathing. Breath itself: breathing new life into something. New
life -- birth -- where the performance happened, the place was beside
a lake named for the Nativity. NAX is shorthand for Lake Nacimiento,
California. Later, in the digital studio, in the edit, to name the
movie file, I typed "nacimiento," then "nascent," then "nax".
That stopped me. "X" marked the place, but where was it?
Inside the edit, the performance had disappeared into pixels: oxygenated
gesture was a digital object. No longer a place, NAX became nowhere
else than inside the digital video edits, via erasure and inscription.
Smashing the violence inside the digital edit performed memory in
a realm that has no site: x is negative. Then, too, "x," factor
spliced the sign of female inside the media space. I noticed a shift:
what had happened to the feminine x, the spot where I was or am,
the location of the subject? I was gone. The site was gone.
I felt
that I had disappeared into the architecture of a place x, from whence,
no longer visible, I could move freely, in terms of artistic and
conceptual practice. (from (A)Nascent Memoire: The Naxsmash Project) naxsmash.net/public_html/texts/McPheeNaxsmash_files.htm
CTHEORY: So it seems that you are imagining an electronic topology
as a negative pressure zone, an x zone that extends in infinite strands
or skeins? I get the impression that the online screen provides you
with a time-based medium that delivers a certain kind of feeling,
or atmosphere, of an indeterminate, maybe even infinite space, or
an architectural topology that goes on and on in long time based
strings. All that black background in Naxsmash makes me think of
the black behind the scenes in paintings from the school of Caravaggio.
Actions and events slip in and out of darkness, flickering in and
out of the light. I sense drawings across a dynamic, breathing black
field, a nightscape. But what I don't understand is how this night
field connects with the breathing, slipstreaming metaphor you've
been describing. Can you speak a bit about this breathing quality
as, perhaps, a condition of immanence within a dark topology? Do
you think that it is possible to speak about the concept of immanent
body in your work?
McPhee: Well, in some ways, the incidents, such
as quicktime movies, interactive links, texts, sounds emerge in Naxsmash
naxsmash.net are drawing elements or traces across the dark topology,
or maybe you could even call it a dark body, of the space of the
work. The space 'behind' the screen in Naxsmash, as you say, has
an atmosphere or quality of infinite extension, or of an architectural
topology that might be going on and on indefinitely. It was because
of this kind of state of unconditional extension, that I could imagine
a slipstreaming state of being: the old subjective "I" of
myself, the artist, disappears into the pixels, leaving traces like
drawings or residue or debris. The traces are the visual and auditory
incidents that, sort of, coalesce into narrative fragments in the
various sections of Naxsmash -- Sonic Persephone, No Flight Zone,
Slipstream Andromeda, Blood Ellipse, 47 Reds, and Avatarotica. By
working in hypertext and animation for online work, work that could
only exist in the oxygen of pixels could escape being covered over
or suffocated. Inside the slipstream, the code, not authored by me,
only slipstreamed by me, always worked the same way, each time, automatically,
autonomically, a mechanism of disclosure and disappearance, of strange
threads of sound, moving image fragments and text. Sometimes I call
the naxsmash site "vox cyborg." Perhaps I am not really
answering your question, but I guess what I am trying to describe,
is an aesthetic of immanence. Immanence, in that I was able to suggest
my body presence while hiding it. The subjective memory disappears,
leaving a trace in these partial, or fragmentary identities and voices,
Persephone and Andromeda. Just being able to create these immanent
personae kept me from suicide.
CTHEORY: I guess you could say then that you kept your body and mind
alive through net-based media.
McPhee: True enough. Before access
to multimedia authoring tools, during the nineties, I would carry
out large performative drawings, layering precisely drawn fragments
of doorways, stairways, and choreographic movements of dancers in
archaeological ruins from sites in the American southwest. I left
large areas blank, as if the viewer could fill it in, or in a way,
because the openness of the empty space was a place of refuge. The
drawings were both precise in execution and ambiguous as representations
-- they gestured at something immanent and undisclosed. Pushing towards
greater and greater articulation, I was trying to see something that
I could not see. I would add more and more detail until a breaking
point would happen. I could not bear too much information. I would
smother the delicate drawings and clear traces with dark slashes
of paint, like cuts of a machete. Painting's immediacy and fluency
led me to a wall. The painting surface was like a wall behind which
were insupportable memoires of sexual violence. I could not go there
and yet if I did not I could not become coherent as a subject. I
could only allow limited glimpses of color and drawing to survive.
Some of these are at http://www.naxsmash.net/inscapes/ in the archive
section (in Flash). Lost drawings, ten years of work, turned into
dead zones where the animated trace -- the cognitive, the aware --
disappeared under suffocating materials. A drive to survive kept
me alive, but killed painting until I could figure out a way to paint
inside electronic media, where I could disappear into the pixels
and live behind the wall of paint, now a screen.
CTHEORY: Still, in terms of electronic media, are you actually talking
about the net, or electronic interactive installation? Does it matter
which?
McPhee: Really both were useful, in the sense that taking
NAX video performance and turning it, itself, into an online performative
interactive work, made it an impersonal, or subpersonal, open work,
in the sense of Umberto Eco, I could actually continue to survive
as a body. Immanently, you could say: "The machine has an organic
back." (Fernandez Galiano) Thus the = 'cyborg' body arose naturally
out of my suicidal dilemma: an 'I/not I' appears as a transference
-- a projection into and out of the screen world, while remaining
in a sense, trapped behind or inside the screen. By being able to
'breathe' through the multimedia authoring tools, I started to make
still transparent works for Naxsmash, but I did not want to fix them
to the wall, because they might revert to being read as obscuring
veils. So I printed them in transparent scrims and made performance
installations of them. I performed inside a 'forest' of scrims, by
shooting video of my own performance through the scrims, and then
drawing on the scrims from the back sides, so that the projection
of my drawing gestures would cut through the performance space, and
onto the audience and onto the walls of the club or gallery. I performed
first at Moonbase Gallery, Vancouver in 2001 with the show Digitalis
1, then at California Museum of Photography UC Riverside www.cmp.ucr.edu/photography/impromptu/mcphee.html in 2002, and later to the San Francisco Performance Cinema Symposium
and to RMIT Melbourne DAC : Streaming Worlds in 2003. At Selectmedia
03, Chicago, I was surrounded by an indifferent and occasionally
hostile club crowd. People came up and tried to make me break concentration.
The performance www.christinamcphee.net/performanceinstallation/
selectmediaperformance.htm) became an act of resistance.
CTHEORY: Resistance, that's interesting, your personae in Naxsmash
always seems to elude definitive identification. In the Naxsmash
digital print suite, there appear fragments of a woman's body --
most of the shots, are they shots of you? You look like you're tied
up, in a sadomasochistic way, with red ropes. Are you showing your
body as a cyborg condition?
McPhee: Maybe. It did seem like the act
of publishing the redropes images, ironically, opened up the problematic
of suicide and erasure into a public realm, by creating a digital
performance online, thereby exposing that obsession to the public
space of the net. And of course that leads quickly, in my imagination
at any rate, to a consideration of obsessional topologies. Places
of slippage, where things are about to happen, or haven't just happened
yet: where you are waiting for something: a Piranesian 'Carcieri'-like
space.
CTHEORY: A prison, but you talk about things breaking open, or breaking
apart. How does this relate to the cyborg? Is her body continuously
falling apart?
McPhee: Yes, I think that the slipstreaming implies
a constant fragmenting into strands or skeins. And then you ask yourself,
how can I trace or map these? Is there a correlation to a topology
outside the self, outside the psychic architecture?
CTHEORY: So you
move into landscape.
McPhee: Yes. Certainly with the cyborg, there's
no-one there, only a set of instructions or a data-body. In fact,
experiencing a significant earthquake (6.5) (the San Simeon quake
of December 23, 2003) suggested a new direction. I shot images of
the destruction and began a suite of images that dealt with the presence/absence
of memory, again trying to embody memory through the bitmap. I also
integrated these as stills within video footage shot at the media
circus surrounding the disaster, and contrasted them to the silence
and emptiness (the 'open' phenomenology) of Soda Lake, a sheer white
dry lakebed near the San Andreas Fault. This became the digital short,
SALT. In Salt, www.christinamcphee.net/slipcity/texts/salt.html,
a cyborg like antagonist, a dark silhouette against the white lake,
seems to tantalize and retreat. SALT explored the problem of memory,
how it is not encoded perfectly into the body, but is subject to
slippage. And inside a deserted landscape.
CTHEORY: How does your new work, Carrizo-Parkfield Diaries, explore
memory differently than Naxsmash? Are we still in the realm of the
cyborg body? What is being remembered here? I understand you are
working with near real time, live data streams from a USGS site.
Is data an objective entity, that's being somehow transformed into
a subjective presence? Does the truth of the data, or relative truth,
matter to you?
McPhee: The Carrizo-Parkfield Diaries interpolate
live and archived seismic and geomorphologic data through digital
photographic, video and sonic installation; large scale digital photographic
prints, digital video, locative and electronic audio; and online
time based interactive art. I made very large digital chromogenic
prints from documentary medium format and digital photography, digital
video, and drawings made on-site at seismically active zones in central
California -- Carrizo Plains, where the San Andreas Fault is most
visible, and Parkfield, a continuously active seismic landscape,
where a recent 6.0 quake yields a rich archive of geologic data.
I incorporate layers of field observation within a dream-like sequence
of abstract images, where passages of linear structures and shadowed
mass allude to ruins and debris in the wake of recent tremors. By
means of architectural scale, at 72 to 92 inches, each print is like
a page torn from a cinematic notebook -- film stills from an event-scene
that has almost materialized, laced with traces from geomorphologic
maps. At carrizoparkfielddiaries.net, Flash animations trigger from
a selective crashing of online live data against archived data from
the recent 6.0 quake at Parkfield. christinamcphee.net/cpdstrikeslip.html.
John Haber (haberarts.com) wrote recently to me about "the tendency
to forget that the metaphoric connection between the finished image
and the original data does not flow naturally, not because the work
itself isn't an adequate model or metaphor of phenomena (art as landscape,
art as commerce), but because the original data themselves did not
have a phenomenological relationship to such things, but only arose
in the context of a methodology, model or metaphor." To me this
point seems particularly salient -- that the data is 'real' only
insofar as it is known to be conditionally related to something outside
data, nature itself. Similarly, the cyborg landscape and the cyborg
identity are conditional. They relate as an indication of real things
and real subjects outside the slipstream, but inside the vortex of
the negative x space of media and information arts, they can only
exist in strange self referential loops.
CTHEORY: This sounds like a contradiction: on the one hand, you're
saying that there is no objectivity to the data scape, and on the
other hand, you're claiming some kind of metaphoric truth be inscribed
between geologic and human traumatic memory.
McPhee: No, it's not
that kind of direct linking. Again, think of the conditional situation:
it's really more a matter of allusion, and ellipse, and syntax. To
speak of the immanent body in my practice, is to allude to the problem
of physical memory, how trauma and suffering is imprinted or inscribed
in the brain and the body of real people, in real places, like the
debris or archaeology of violence, buried in the 'code' of the body
itself.
CTHEORY: To give the body space in which to be able to breathe...
McPhee: Right, I am slipstreaming, moving in and out of an immanent
body through the live data of the net, through installation, through
performance, and even through still composite images like the large
C prints, whose dark depths have such a shiny mirrored surface that
they reflect on each other in an endless Piranesian array. Just to
make this work as installation in still form brings me back to the
problem of layered drawings: but now I have not erased them. www.christinamcphee.net/carrizoparkfielddiaries/
transportinstallation1/84x40in.htm.
CTHEORY: I suspect that you must
be fascinated by the condition of border and border space, then,
particularly in relationship to your physical memory and your body.
Do you, yourself, feel like a border?
McPhee: Thinking about this
question raises another, what is border? or border space? My current
landscape based work conflates human traumatic and geologic memory
as a single 'seismic' memory. The border is fluid, or semipermeable.
In poetic terms, aftershock is inevitable. Our minds are tuned to
anticipate the next disaster. Destabilized, continuously, we look
to data, delivered by our instrumentations, to surveille the geologic
conditions, in hopes of saving ourselves from the next violent destruction
of our city. Our city becomes our body, and is already a cyborg border
space itself. In naxsmash.net/47reds/47redshift.html, I imagine myself
both watching a woman running through the streets of the city and
being that woman myself, and that woman is the city -- an 'illumination'
of one of Italo Calvino's texts from Invisible Cities (cities+desire5).
One may have a vision of a city stretching between Los Angeles and
San Francisco that cannot sustain itself except in the margins. Thus,
a border space/ crossroads. The Carrizo Diaries start to touch on
this... in their generative 'echoes' of an uncertain future; I tried
to imagine structures of debris containing habitations -- thinking
all the while of Constant's Babylon models (which I saw at the Documenta
XII, Kassel, in 2002). www.christinamcphee.net/carrizoparkfielddiaries/album/pages/
debris.htm.
The generative fictions that both distress and enchant
my imagination are ones that, despite linguistic filtering through
the machine language (large photoshop files, Final Cut Pro Video,
Flash, PhP, java, in my practices) still assert some strange material
presence that seems to beg to be recognized as human. I work at the
image building until a strangeness of the images refuses the obvious
gestures that these programs are designed to deliver.
Maybe a matrixial
strategy is in the set of all possible interactions here: x = (christina)(photoshop)
/ documentary images.
CTHEORY: Do you mean that software has consciousness, on a really
simple linguistic process level?
McPhee: I don't know about consciousness.
Nonetheless, because I remediate the pages of my diary, my raw experience
with the landscape, by forcing it into a syntax of a linguistically
narrow architecture (the commercial tools), on the other side of
the tunnel, the work 'comes out' as a kind of difference. Like, as
if it's a queer condition -- refusing accommodation and disappearance,
it asserts itself as Uncanny -- unheimlich.
CTHEORY: Does the commercial
software dominate the content?
McPhee: Well, it is a moot point,
that the software design -- the layers metaphor in Photoshop, for
example -- influences, perhaps even co-authors the photographic image
data. More interesting to me than the idea of domination, is the
idea of occlusion and looking through -- partially inside -- the
data landscape. In the Diaries, I pushed the images to the point
that they became abstract vertical constructs, or abstract architectural
arrays that suggest looking through, rather than over, the surface,
yet the layers cover and converge on one another, so that it's challenging
to the viewer, to figure out what the diaries want to record. You
are forced to rely on studying the internal contextual relations
between different images and traces within the installation, to decode
them into a narrative or subnarrative. In Carrizo-Parkfield I enjoy
playing with the syntactical relationships between several very divergent
kinds of visual representation. On one extreme margin of this project,
is the raw experience of drawing, of making performance work in the
dry lake bed, shooting film at dirt level, remembering Ana Mendieta,
as in the 'carrizoclip' here www.christinamcphee.net/cpdstrikedipslip.html.
On the other extreme margin, is the super slick dark pools of the
installation prints, mirror like, apparently impassive, reflecting,
in their surfaces, back to you, the observer, the witness, standing
there. www.christinamcphee.net/ carrizoparkfielddiaries/transportinstallation1/
pages/aftershocaccelsubt1_jpg.htm.
There, where you stand, you absorb the distant place, Carrizo Plain,
into the reflected image of your body in the mirrored wall. The Carrizo
becomes abstracted to the point of disappearance.
CTHEORY: Where, then, is the cyborg landscape? Where is the border?
McPhee: You find it in the cat's cradle of impulses between the 'remembering'
of the performance and documentation work and the 'forgetting' of
the pseudo perfect mask of Photoshopped image. It seems to me that
this condition, of being only able to remember part of the time,
partially, 'through a glass darkly', is 'completely human centered.'
I desire a strange (unheimlich) use of the mode of production (the
commercial software) in service of a generative human space (fictional,
fluid, resistant to categorization, escaping being tagged and identified).
Using the radar to stay under the radar (a coyote trick).
CTHEORY: Does this mean that there is a political dimension to the project
itself, insofar as it is born of resistance to being sublimated to
forgetfulness, to amnesia and to totalizing technology? That it still
insists on being some kind of 'diary', which suggests person -- subject
-- aliveness outside the prison? Is this frightening?
McPhee: I've
been thinking about this, a kind of witness to something we don't
want to see or know. At Documenta XI, in 2002 the Italian artists
group Multiplicity showed a harrowing installation of interviews
and videos related to the deaths by drowning of immigrants from Asia
to Italy on a Christmas night. "We say that it did not happen,
we say that we did not know (Multiplicity, Solid Sea,) resonates
at naxsmash.net/noflightzone/texthtml/peregrine.html) In the case
of the Carrizo Parkfield Diaries, the fact that California's urban
space stretches over completely unpredictable seismic terrain, over
which we do not have control, and with which we must develop some
kind of rapprochement and negotiation? In the fact that a totalizing
media landscape is not possible, because life always (already) exists
outside of whatever we might imagine as 'landscape'?
CTHEORY: Could
you say that you are definitively, a cyborg? Or are you a witness
to the cyborg?
McPhee: I feel my body is like a border; but, no,
it is not itself a cyborg, because it (I) exist in some kind of condition
of alterity outside technology even though I experience its operational
architecture from the inside, as if from the inside of my body, heart
and brain. It's a strange condition, liberating and uncomfortable:
but better than the old psychotropic condition of enslavement, when
in former times (before I entered the media labyrinth) my mind was
hostage to the repetitive, unpredictable onslaught of triggered memories
of violence to my body. Now I may be lost in the borders of the labyrinth,
but I have no longer lost my psychic self. I remember who and what
I am while I move through the operational constructs of media. Thus
I escape media. Perhaps (I) is simply this: the consciousness of
a space beyond any formulation of 'landscape' or technology', that
paradoxically resides inside my body. And anyway, I will die, and
cyborgs don't. They are a conditional, or subjunctive tense within
a larger grammar.
CTHEORY: If we are not cyborgs, then, let's go back to slipstreaming
as the idea of 'fix'. Sounds a bit like a drug habit. Is new media
like that, an insatiable addiction? Deliriously, do we hallucinate
some 'interaction' with new media, as if this interaction is technopoetics
outside of as well as inscribed on our own bodies? Is that an assumption,
that 'new media' launches a trace or line towards some construction
or Cartesian coordinate outside itself?
McPhee: I tend not to think
of new media or operations with it as being something that exists
a priori, with some kind of transcendent value as a super-tool or
super-techne. Towards phase-like and phrase-like instantiations of
artifice or artificial life, such as the code-driven visualities
and sonorities of digital media, one feels the advance and retreat
of some kind of metadata that works above a condition that we cannot
see and cannot access (a sublime condition, such as, 'nature'). This
semiotic movement of information poetically, metaphorically, across
barrier, border or transgressive zone, is a constant obsession in
my imaginative experience. The obsession seems to express itself
in a lyrical and complex materialist poetics, such that the new media
digital environment becomes a series of semiotic gestures, or linguistic
moves, towards and away from seeing and knowing.
CTHEORY: Or towards
and away from memory and remembering.
McPhee: The digitally marked
moves are only partially legible: they only spell a partial sentence.
Or, you could say, that the new media art environment is one of continuous
decay and rebuilding, like an architectural topology or language-topology.
Sometimes this flux seems to be instigated algorithmically, like
Fluxus sentences. In some ways, this is how the online diaries, carrizoparkfielddiairies.net,
work. Here, compiled hourly, live microseismic strong motion data
from a southern California remote site, crash archived seismic data
from a recent quake in Parkfield, California.
CTHEORY: You've written
that the live diaries' reach into the past changes the archive from
a static resource into an unpredictable future array. How does that
work? Is this a delirious use of new media -- where interaction isn't
any more between viewer or user and the digital work, but rather,
an interaction with data coming off the landscape? Interaction with
the landscape through a series of strange mediations?
McPhee: Sindee
Nakatani and I thought it would be interesting to crash databases
of live and archived strong motion data from the geologic field stations
at Parkfield, California, because, as our collaborative writer, Jeremy
Hight, pointed out, it would be an intriguing model of the way our
short term memory and immediate experiences in the present, crash
into our memory and alter the data inside our heads, so that, in
the end, memory, and memoir, generate themselves -- they are fictions.
The the diaries consist of semi-random animations based on locative
sound, electronic keyboard, textual memoir, and documentary video
/ photographic stills from the fault at Carrizo, while, subliminally,
Parkfield 'appears' invisibly as the data feed. Hourly compilations
of the latest seismic data are performed via a CRON job, which executes
a retrieval script. This semi-real time data is parsed into an array
which is then used to crash numerical strings into an array of archived
data from the September 28, 2004 Parkfield quake. These crashes occur
via action scripts written into each one of a series of Flash animation
movies, which do simultaneous retrievals of data of the live and
archived arrays.
CTHEORY: What are the numbers that seem to log in,
in between Flash presentations?
McPhee: Those number strings form
from the crashing of the two databases -- near live versus archived
-- and these strings, in turn, make random selections of Flash movies
from our project folder; each movie presents in a randomized way,
so that no sequence is ever the same, while the sequences as a formal
looping resemble the obsessive return, or metanoia, of traumatic
memory. Every once in a while, the browser gets stuck and you have
to reset, and then the project continues; but meanwhile, as always,
live data is being captured and compiled from the remote site, which
I found on a US Geological Survey public folder on a server. In essence,
there is interactivity within a new media context, or semiotics:
but not with the human 'user' in the classic sense (point and click).
The interactivity is with the datastream coming from instrumentation
on the remote site, recording micro increments of ground motion changes,
in velocity, acceleration, and other perameters.
CTHEORY: Even so, there is no interactivity with nature itself, rather
with the 'material' of data compilations coming off the desert site.
McPhee: It's exciting to me to think that the piece is driven by
a sublime source outside new media, and thus outside ourselves, and
that this source remains and endures as an emitter of seismic information,
that then records as the earth's own diary, or memoir. Thus the idea
of nature as being in completely co-subjective status with ourselves
is suggested. To me the beauty of new media techne relates to its
usefulness as a tool for gesturing towards sublimity, i e. what can
only be know in part, if at all.
CTHEORY: Are the Diaries a closed
book, or are you thinking of their implications outside the installation,
and, perhaps, outside the world of seismic data? Are they extensive,
like the slipstream? Are they pulling you into new lines of research?
McPhee: One of the most interesting things about installing the Carrizo
Parkfield Diaries in LA, was to realize that it would be great to
deconstruct the installation and reassemble it in different ways,
depending on the architectural conditions of the next space. This
is a transitional strategy while I begin a close study of another
series of urban and rural sites in southern California. Currently,
I am pulling out fragments of the prints as stills and then inserting
the stills into video footage that I have shot while walking through
dense urban spaces in London, Berlin and Los Angeles. I am recycling
the fragments as if they are memory fragments that carry the data
of the seismic trauma into a displaced, dream like context. The new
context is the nomadic journey through the city. Carrizo Parkfield
Diaries flows out of a slightly earlier project , generally called
Merz_city, in honor of Kurt Schwitters. In Merz_city, there continues
to be an aesthetic of breakdown and waiting within a flux, so that
there's an edgy anticipation, exaggerating the quality of the numinous
and fleeting presence of persons unknown. One is moving through the
city, lost in one's own thoughts, and the mind flickers between the
inner obsessive realm of fragments of aftershock (the Carrizo stills),
patches of darkness or confusion, and intense, near chaotic activity
that one perceives in the ephemeral fleeting intensity of the street.
Schwitters was concerned with the idea of sublation, or the continuous
negation and simultaneous preservation of image. Like a continuously
augmented and expiring drawing, merz_city both exposes and erases
an imaginary heterogeneous city that draws you in and leaves you
out, on the edge of falling; a city preoccupied with its own obliteration
and simultaneous performance.
CTHEORY: Tell me about your relationship with sound and music and
about the movement or artists that you think of in your works?
McPhee: My musical education was through private lessons, never in formal
professional training. Restricted from watching television or going
to movies when I was very young, my desires for art practice were
poured into music, landscape, and books. What I couldn't see seemed
to be the important thing. Visual art, like film, could somehow bring
the invisible into the visible, even if randomly, or in glimpses.
I am sure that the exile from California had something to do with
this thirst for things not immediately at hand, but that I could
make, somehow, by improvisation on the keyboard, or by drawing out
on the prairie. I dreamed of connecting dots into great complexes
of sound and visual incident, like film, but not really with narrative.
Music, especially of Bach, made me visualize synaesthetic structures,
like great strange castles in the air.
CTHEORY: You mentioned Fluxus
earlier with regard to setting up data interpolations as a set of
randomized instructions. I would imagine you are influenced by the
work of John Cage.
McPhee: Certainly, Cage has inspired strategies
in the sound project, Slipstreamkonza (www.christinamcphee.net/slipkonza/autochamber.html),
with some insights from Henry Warwick (2004). Intuitive, almost randomized
recirculation and improvisation of long-remembered bits and pieces,
motifs, credenzas, mini-arpeggios, descending minor fifths, little
blues riffs, move best through my hands, and short circuit the visual
brain while playing.
CTHEORY: How does sound function in your works?
You speak of the cyborg as a neural topology in some of your writings.
Is sound a part of this experience?
McPhee: In my own brain it seems
that the fear-centers of the mind (the amygdalas) are overridden
with something like an endorphin or tension release through the formal
figuration that seems to attend improvisational performance, and,
later, transmutes and transforms multimedia formal conditions --
like a subterranean stream below the level of the visual in my multimedia
works. Perhaps the music structures, as complex as they are, carry
out a kind of mathematical coherence or temporal architecture, or
armature, over which the visual absences and presences with which
one can develop narrative and formal sequences, can be suspended.
I also have noticed, that when reacting to traumatic memory, the
first thing that shuts down is my voice (words), the second, visual
thinking, and the third, or very last, is music and sound. The sound
patterns remain a powerful neurological pathway for remaining conscious
and integrated emotionally and cognitively even when I cannot understand
what is happening around me, or when experiencing paralyzing fear
and mental shutdown, in other modes of thought. Perhaps there is
a deep impression in my hands and heart, arising from childhood hours
at the piano, that there is an integrative principle in the cosmos
that leaks out via music to the human level.
CTHEORY: How did you
become involved with electronic composition?
McPhee: The pathways
into sound for me came totally through the medium of digital transformation
of analog material and memories of sounds in childhood at the piano.
I was messing around a lot with an old (circa 1995) Yamaha Clavinova
and finding that the musical ideas of my childhood experience came
flooding back into consciousness. It was as if a lost part of my
mind and soul had come back to me. As soon as I realized there were
no digital rules, no performance agenda, no audience, I started to
play improvisations that flowed out of a thousand memory fragments
of Bartok, Ravel, Stravinsky, and Shostakovich, the doric mode, perhaps,
set to move up and through lines of Kansas City blues. The acoustic
pleasures of improvisation led directly into digital files that became
fodder for editing and montaging into stranger and shorter passages
until there were only intense distillations of electronic electroacoustical
distortions left like ruins touched here and there by lines of architectural
melody. So for me this work is like mining the gold of the intense
sense of the present cached within the past I remember from childhood
at the piano. Sound art is a mode of super awareness as if one is
singing in the interstitial spaces between one present moment and
the next present moment: a hyper now.
CTHEORY: You've written, on
the soundtoys site, www.soundtoys.net/a/index.php about how you find
that transpositions of image and sound delivery on the net create
thresholds between what's behind the screen and what is physically
live, between virtual and so called real. Why does this happen, in
your view? What's so special about sound?
McPhee: For reasons I do
not understand, it seems that sound reaches past the barriers of
memory and, like Orpheus, hears the material of dreams of the underground
and reports the sound in an awakened, live state.
CTHEORY: Is this
too a kind of slipstreaming, in which you are slipstreaming behind
the 'bid data' fields of seismic activity? Are the media effects
reports from the underground, or reports from a subliminal source?
McPhee: Off and on since 2001, I've been working on Slipstreamkonza,
a sonic topology in net and physical installation. Slipstreamkonza
makes a space in which near live compilations of carbon photosynthesis
from microclimatologic instrumentation at the remote site, in a dynamic
database, generate a series of slipped, discontinuous flows of data
into animation via capture and transformation of compressed diurnal/nocturnal
and seasonal cycles of the tall grass prairie. Slipstreamkonza's
design flows photosynthetic data from microclimate measurements on
the tall grass prairie via the net, into compilations, that in turn
trigger sound from micro ambient conditions at the prairie site,
literally at grass roots level. The installation could express the
breathing of the prairie in the middle of urban life, so that the
live landscape 'voices' itself telematically. North of Konza, as
a kid I rambled through fields and scrubby creekbeds -- a Turnerian
landscape delivering absence and presence, there and not there, like
the flow of invisible breathing. I am interested in the way net-based
data-driven environments can emulate a remote presence, much like
the ephemera of childhood. The sonic topology performs through play
on and through the carbon data, so that data and the net sound are
in a musical self-reflexive loop, remediating, through a flexible
action-scripted Flash interface, photosynthesis. The sound becomes
a performance field, whose shapes and dynamics flow from coupling
to numeric expressions arising from landscape itself.
CTHEORY: In
the end you are in love with the cyborg landscape, the technological
landscape. You seem to want to remediate a sense of place through
performance of the data. Global media is often said to obliterate
the local. Yet, here you describe a situation in which the specificity
and ephemerality of algorithmic triggers from the landscape itself
brings the remote location into intimate presence. christinamcphee.net/slipkonza/SlipstreamKonzaSemiotics.htm
McPhee: The prairie is, in my physical memory, a place of aftershock
(the site of sexual trauma and emotional violence), and, at the same
time, extremely beautiful in its spatial austerity, abundant absences,
and proliferant grasses reaching to heaven. My hope is that somehow
by creating a negotiation with that landscape through sound will
permit a cognitive reformulation of that landscape: landscape becomes
art through the winnowing of the grasses of trauma, not to bury the
human under ground alive, in a temporary seasonal death like Persephone,
but to release the data of the prairie into an aesthetic of sound
that reflects a larger semiotic structure that can support and release
a metaphor of life.
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Published in:
CTHEORY
Interview with Christina McPhee May 2005 online CTHEORY
Critical Digital Studies: A Reader, edited by Arthur and Marilouise Kroker University
of Toronto Press
2008
essay published in book/paperback
SBN 13: 9780802095466
ISBN 10: 0802095461
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