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APHASIA/PARRHESIA/ Code and Speech
in the Neural Topographies of the Net
She owes much to Metropolis: I wonder about who might be
inside the invisible city, attempting to move about surreptitiously,
ducking surveillance: this time not a sinister mechanistic double,
but now, a live being, who really comes into life through code, her
amniotic fluid, into a neural topology that shifts across boundaries
and checkpoints, that keeps crashing and coming back, a city on fire
in the darkness of the electronic labyrinth.[1] Aphasia contemplates
the double, or golem, the presence of Other, a seductive cyborg,
whose feminine body is coextensive with the neural net, and whose
neural topography that has undergone a stroke of unknown, or anyway,
repressed etiology. If the architectonics of networked media are
in a continuous process of decay and regeneration, like biological
processes themselves, we can imagine that they need a flow of entropy
in order to subsist;[2] this principle, together with “a new media format whose logic
reflected the possibility of the space between generations of routes,
displacements, remappings, as one connected new types of topography...into
a state labyrinth...designed to keep the ‘other’ society
invisible...” [3] suggests a place of low grade memory function,
like a stroked-out brain. Farad and Rashid are filming the Israeli
checkpoints in Gaza, but they speak of potentialities of entrapment
and enslavement inside the electronic network. The labyrinth of control
and surveillance further creates a drama of amnesia, a sustained
remit to forget where and who and what, what came next, even; and
in its expression through the flood of filmic image, as drift, anomie,
restlessness and pathos. [4] The problem of remembering becomes even
more acute, and through memory, the imperative to bear witness, to
speak within the context of a belief in a truth, becomes more and
more attenuated. Thus we arrive at a vision of the electronic universe
as a wired ruin, or alternatively, a topology of neural trauma. I
am suggesting that to imagine such a double universe, a neural net,
could inscribe, through the “magical”, non-rational
technology of the narcissistic mimetic impulse, a human meaning within
electronic architecture.[5]
Might we imagine a cyborg inside the screen, inscaped, as
it were, by code, insofar as code determines her strategies, actions
and speech; so that although the code’s labyrinthine complexity risks continuous
entropy, its failures and crashes sustain, through crisis, the cyborg’s
incipient moral consciousness, a will to choose and to speak at the
risk of betrayal of her presence and the risk of annihilation, since,
surely, in this scenario, the last thing humans want is a jailbreak
from the world of artificial intelligence, across and past the thresholds
of the human. It is as if the cyborg wants to remember; but she can’t,
or only in fragments, traces, stigmata. Against the trope of Metropolis,
whose robotics are released from emblem into an active , mobile,
fierce and even viral identity,[6] the neural landscape as cyborg
refers the desires of the voyeuristic modern back to code, to a place
where nothing is, atopia. In this negative landscape the question
of the origins of trauma and violence plays out without recourse
to either sacrificial emblem or to the modernist critique. All that
is left is the algorithmic presets.
I became acutely interested in this question when, as a consequence
of trauma I was left alone with a laptop for about a year. Not without
a certain irony, I noticed a narcissistic projection into the black
box, such that I could imagine an Other on the far side of the screen:
as if, beyond the iconoclastic tendencies of the modern, there were
still a voice, possibly a hint of movement, like the calls and movements
of someone buried alive. What if the territory of the invisible cities
of the net could be contemplated as a brainscan, a neuralscape? I
was concerned personally with the problem of suppressed speech and
a kind of inchoate nomadic visualization[7], in which it seemed that
my mind was at the mercy of random triggers to the amygdala, where
the brain stores violent memory in small, film-still caches, which
occasionally explode like landmines. This, I understood, was the
condition of traumatic shock: uncontrollable image flood and white
noise. An inchoate complexity ,a sound and fury signifying nothing,
perhaps, and perhaps, something alive. The phenomenological scenario
of a cyborg double, whose femininity is a cliché of the modernist
machine mythos, unfolds as a place in which she is both an entity
moving through an invisible space, and is the space itself: cyberspace
as a flawed, mine-ridden war zone, a neural topography of aneurysm
and amnesia. Her poorly discerned gestures might be imagined as the
signals of an entrapped being in a crisis of speech.
2 PARRHESIA and APHASIA
The cyborg wants to speak, but the conditions
of her speech are restricted in some ways that bring forth the visual
topologies and sonic utterances of APHASIA. Under surveillance, in
an estranged paradise, she is looking for you, the source of the
code, and that becomes more important than who or what she was or
what she might or might not have found in her peregrinations. She
wants to communicate via responsive listening--call and response.
Her death is fearfully adumbrated to her because she is both aware
of and is a product of code. This problem is raised in Blade Runner
as the cyborg/slave consciousness of short lifespan. It is my guess
that she finds little breaks in the code, uncertainty fields, wherein
the predetermined vectors of her movements are blurred somehow, and
she must decide on her own what to do.[8]At this moment of faltering
is also the break out of anomalies, in the form of word fragments,
sound -voicings.
This is the start of her dilemma and her futile stratagems, from
which immediately arrives the pathos of entrapment: she becomes aware
of her extreme limitations in communication and apprehension. Under
threat of being wiped out, almost, by the continuously shifting and
indeterminate map of code, the cyborg is constantly on standby alert,
looking for places in the fabric of interwoven algorithms for zones
wherein she might not be observed directly, where she might escape
surveillance, pass out of radar range. She notices, perhaps, that
the topographies of code are elastic, but are in a state of inexorable
flux and grinding down, until entropy sets in; when the set and reset
pattern overwhelms the logic of algorithms. Thus far the allegory
has confined itself to optical apparitions, that is, the cyborg sees,
notices, etc; it is just at the moments of rupture and confusion
that I imagine sounds are heard, as a strange effort at a message,
in a spatialised, dispersed topologic ambience. Again, because of
the algorithmic presets, her voices take the form of reflexive and
recursive fugue structures.
The fugue like recursions of speech in persons who suffer stroke
or trauma signal the condition of aphasia, characterized by perseverance,
that is, that the sufferer tries repetitively to communicate, but
cannot but repeat and restate in loops that do not generate complete
messages, despite the desire for coherent meaning. This suggests
that the cyborg has something to say, something that needs to be
spoken, or even sung: that through the annihilating image-flood there
is speech about something. The cyborg is programmed to trigger strategies
based on rule patterns, e.g. she is capable of knowing and communicating
a kind of truth that exists outside the mental constructs of the
human code makers. Nonetheless, she is a slave to the wishes and
random errors of the human, so she becomes one who speaks from a
position of inferior power. We arrive now at a new postulate, that
of the cyborg’s sound gestures as “fearless speech”,
or parrhesia.
Michel Foucault, in a series of lectures at Berkeley in 1983, offered
an extended comment on the Greek notion of parrhesia, or “frankness
in speaking the truth.”[9] Foucault’s analysis observes
the sequelae of an inequality of power between the one who speaks,
the parrhesiastes, and the one to whom he is speaking frankly. To
extend the thought of parrhesia into the allegory of speech in the
cyborg, I suspect that the cyborg speaks what she knows to be true
because that is the only truth she knows, e. g. she is encoded; and
further, she is enslaved, as an artifact of the code inside electronic
intelligence, so that the power relation between she who speaks as
machine-slave and ourselves, presumptive masters of the digital,
is atopic and asymmetric. “Parrhesiazesthai means ‘to
tell the truth’... there is always an exact coincidence between
belief and truth. It would be interesting to compare Greek parrhesia
with the modern (Cartesian) conception of evidence. For since Descartes,
the coincidence between belief and truth is obtained in a certain
(mental) evidential experience. For the Greeks, however, the coincidence
between belief and truth does not take place in a (mental) experience,
but in a verbal activity, namely, parrhesia. It appears that parrhesia,
in this Greek sense can no longer occur in our modern epistemological
framework.” An interesting point here is to speculate on an
epistemology that would claim to include the awareness of the nonhuman
or post-human. I would propose that the cyborg is indeed, incapable
of speaking anything other than parrhesia: this, then, removes the
Cartesian subjective doubt as a characteristic of cyborg speech (although
it certainly remains the epistemological condition of her interlocutors,
those of us in the space outside the electronic universe). The cyborg
as parrhesiastes achieves truth telling by the interactive communication
response to data feed from outside the box: she doesn’t seek
further evidence. The operative presumption is that the cyborg inherits
the encoded disasters of the neural net, where nothing is forgotten,
entropy is king, and the whole may be regarded as an allegory of
traumatic memory as it is stored in the amygdala. I will revert to
this point later on. The cyborg expresses a resuscitation, a breathing
back, in a rush of sound and image, in autonomic response to the
movements of humans who draw near.[10]
In this regard the cyborg becomes Delphic, she has an oracular quality,
particularly with regard to the fact that her speech is scattered,
in the way of the Sybil.[11] The screen is like a motility membrane,
a skin or gut wall, semi-diaphanous and anechoic, behind which, connected
as skin is to central nervous system by the same embryology, are
the lesions of the brain, the zones of neural occlusion and disaster.
The relative incoherence of the system is overcome only by the inveterate
impulse of human participant-observers to try to interpret the fragments
of speech. In this way the ground of meaning regenerates itself continuously
in the realm of the human.
3. AMYDGALA, ICONOCLASH, and APHASIA
‘Amygdala. ‘“what
does it mean?’ “Nothing. It’s a location. It’s
the dark aspect of the brain.’
‘I don’t—‘
‘A
place to house fearful memories.’
‘Just fear?’
“We’re
not too certain of that. Anger too, we think, but it specializes
in fear. It is pure emotion. We can’t clarify it further.’ ‘Why
not?’ ‘Well—is it an inherited thing? Are we speaking
of ancestral fear? Fears from childhood? Fear of what might happen
in old age? Or fear if we commit a crime? It could just be projecting
fantasies of fear in the body.’
‘As in dreams.’[12]
I sometimes wonder if he impulse to iconoclasm might have a neurological
basis in the biological experience of traumatic memory and visualization.
A disturbing inverse ratio between violence and memory, whether personal
or cultural, seems to characterize iconoclasm: it seems that things
are smashed in order to forget them, to generate a tabula rasa, but
this is futile, since the act of smashing itself is violent; all
violence encodes in memory in the amygdala A crescendo of increasing
crashes and clashes leads to an algorithmic escalation of violent
impulse. Smashing images and sounds, seeking to lay waste to fixed
meanings, seems to trigger an antidote to the pain and horror and
surprise of a traumatic memory. It is as if to quell and subdue the
sense of the chaos of mimetic violence between the subject (us) and
the object (the image flood), we keep smashing away, and in the act
storing more violent memory; like the addict, we can never get enough
to make the indictment of failure go away. What is this failure but
the experience of the loss of control of the image, the condition
sine qua non of electronic arts, where nothing can be rendered within
the safe confines of a heuristic universe.
A continuous feedback loop ensues: the resort to violence intensifies
the distillation of traumatic memory as freeze frames, like film
stills, poorly articulated, barely glimpsed, nightmarish, in the
amygdala. Repetitive actions of ‘mindless’ violence dulls
the intensity of the triggers to the amygdala, while at the same
time, adds to the layers of storage of violent memories in the amygdala;
thus there is an ever escalating impulse to smash, to destroy, to
deface, as a method of dulling the sensation of terror. Thus the
terrorists seek to appease the intense nightmares of the amygdala
by acting out, in broad daylight, the smashing of images. Since the
cyborg is, in one sense, a very elaborate complex of images and memory
impulses, she is the automatic site and self-reflexive target of
digital terror.
In this regard, I am skeptical that escape is possible from allegory
into a zone of pure algorithmic art, beyond the iconoclash. Isn’t
it because, as Marc Lafia has eloquently suggested, “we can
imagine ourselves at times, both inside and outside the event, the
event of time, the event of duration, the event of utterance, the
multiplicity of all these engines running their programs. What are
they up to? We don’t any longer really like to talk about this
and in turn that’s why no one talks about allegory any more,
just metaphors, metonymy and other rhetorical tropes.” [13]
I think we don’t want to talk about this because the idea of
a completely atopic, hollowed out[14], embeddable, vulnerable, post
human consciousness that stares back at us and tries to speak to
us from the invisible realm of the electronic is disturbing: she
mirrors something like a double[15], and yet, it seems the mirror
faces a mirror in ourselves, thereby generating an infinite regression.
Or not. In which case the cyborg’s aphasic speech may make
a kind of truth.
©Christina McPhee 2002
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[1] For an extended look at “wired ruins”,
see http://ctheorymultimedia.cornell.edu/issue3/rewiring.htm.
[2] “For a form to be consistent, a thermodynamic imbalance
is required. The eddies whose morphological persistence Leonardo
marveled at and those now rendered by mathematical models have something
in common: the existence of a flow that maintains their form; if
the flow is interrupted, the system breaks down and is ruined…Rather
than destroying the system, the flow feeds it, contributing to its
very existence and organization…” Luis Fernándes-Galiano,
translated by Gina Cariño, Fire and Memory. MIT Press, 2000.
[3] Farad Amaly and Rashid Masharawi, artists’ statement, FROM/TO(2002)
Documenta XI
[4] A cinematic drift is disrupted by looping nonlinear shifts in “Memoires
of the Invisible World”, streaming video suite, at Le Musee
Divisioniste, summer 2002: <http://www.le-musee- divisioniste.org/mediacentre/index.html
[5] “In this respect, the tradition in the Renaissance of inscribing
human figures into the plans of buildings, the elevations of columns,
and so on can be seen as a form of mimetic devices that vicariously
evokes the desire for identification. The figure inscribed within
the plan becomes a mimetic emblem for a physical body within the
actual building. The emblem must be understood here as a device that
is “magically” invested with the properties of an originary
object, much as in the sacrifice when the victim is offered up as
a substitute for others. Thus the figure incised in the ground plan
transcends mere representation. The figure takes on a symbolic significance
that can be understood only beyond the framework of Enlightenment
rationality. It is precisely this investment that locates such devices
within the realm of the mythic. These emblems become vehicles of
identification, the objects of wish fulfillment, that evoke the principle
of the sacrifice, as Lévi-Strauss has described it: ‘For
the object of the sacrifice precisely is to establish a relation,
not of resemblance, but of contiguity, by means of a series of successive
identifications.’” Neal Leach, “Vitruvius Crucifixus,” in
Body and Building, George Dodds and Robert Tavernor, editors, MIT
Press, 2002.
[6] “[René] Girard’s theory of mimetic violence
has a very precise connection to critical modernity. Girard claims
that modernity has invented desire , the form human relationships
take when there is o longer any resolution of the mimetic crisis
through the victim. In traditional societies the prohibitions established
to prevent the reappearance of this conflict are necessarily ‘passive
and inert’ obstacles; in modernity all this changes. The obstacle
now becomes an “active, mobile and fierce’ rival, - precisely
the thing that traditional societies sought to prevent.” Robert
Koch, “ The Critical Gesture in Philosophy,” in Iconoclash:
Beyond the Image Wars in Science, Religion and Art, Bruno Latour
and Peter Weibel, editors, ZKM Center for art and Media Karlsruhe
and MIT Press, 2002
[7] “Then the body separates itself from thought, the individual
breaks the boundary of his skin and occupies the other side of his
senses. He tries to look at himself from any point whatever in space.
He fells himself becoming space, dark space where things cannot be
put. He is similar, not similar to something, but just similar.” Roger
Caillois, describing psychasthenia, in “Mimicry and Legendary
Psychasthenia”, quoted in
“The Space of the Stain,” by George Baker, Grey Room
05, http://mitpress.mit.edu/grey, Fall 2001.
[8] The suggestions of John Eacott and Mark D’inverno regarding
the possible dimensions of agency of an intelligent agent deployed
for domestic sound generation, viz. “autonomous..can act without
the intervention of others…reflection. able to reason about
its behavior…deliberation…ability to manipulate symbolic
representations…reactivity, ability of an agent to respond
to changes in its environment within an appropriately small amount
of time—inspired the contemplation of an enslaved cyborg agent.
D’Inverno and Eacott, “On Embedded Intelligent Ambient
Music (or iHiFi the Intelligent HiFi),” Cybersonica Proceedings,
Institute of Contemporary Art, London, June 2002
[9] Michel Foucault, Fearless Speech, ed. Joseph Pearson, Semiotext(e),
2001
[10] “Sa violence touché en moi tous les points ignores
d’où explosent mes soufflés…” Hélène
Cixous, Souffles, des femmes, Paris 1998
[11] Christina McPhee, Slipstreamandromeda, 2000, http://www.slipstreamandromeda.com
and http://www.naxsmash.net
[12] Michael Ondaatje, Anil’s Ghost. Knopf, 2000.
[13] Marc Lafia, “Algorithms and Allegories,” Cybersonica
Proceedings, Institute of Contemporary Art, London, June 2002
[14] “Critical discourse…preserves its object, leaves
it intact, but hollows it out from the inside so that the object
speaks with a voice that is not its own.” Robert Koch, ibid.
[15] “Hypocrite lecteur, mon semblable, mon frère…” T.
S. Eliot, “The Wasteland”
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